Continent

Following the Cataclysm, only a few ships escaped the continent to the archipelago and settled there. The continent itself was a twisted, uninhabitable version of its former self with strange, monstrous creatures running free throughout it, overrunning any remaining vestiges of civilization, or so it was thought.

In late 2323, at the beginning of season 3, the SS Guildhall set sail for the continent and its passengers eventually settled there in the town of New Gork.

Geography and Landmarks
The continent is to the north of the archipelago. From the southern shore, a lush jungle extends northward until the land rises to mountains, beyond which extends a vast desert.

City of Lights
Main article: City of Lights

The City of Lights, more recently coined "Molassia" by some of the adventurers who visited it, is an ancient, abandoned drow city, located entirely underground. The main entrance is perhaps a half hour's journey from New Gork, along the road to Livbringaren. It was used as an evacuation site during the Great Storm of 2324.

Dragonsreach
Main article: Dragonsreach

A failed settlement from before New Gork's founding. The area is currently sliding into the Shadowfell, and visits are ill-advised.

Mountains
Several days' journey north of the coast, the jungle gives way to tall mountains, beyond which is a vast desert.

Mycelial Basin
Deep in the jungle, beyond the old outpost, the ground falls away into a great pit, the extent of which is unknown. It's said that those who go any deeper into it than the very edge never return. Voices—such as that of a child crying or someone calling for help—have been heard echoing from within it. It seems unlikely that the sources of these voices are anything like what they sound to be, and it is ill-advised to pursue them lest you, too, fail to return. The air in the pit is thick with fungal spores which obscure vision, hinder breathing, and can infect those who linger too long.

Outposts
Main article: Outposts of New Gork's Tempest Temple

An old outpost of Dragonsreach can be found the better part of a day's journey up a river and into the jungle. It's built in the limbs of a great tree growing in the center of a field of tall grass. When initially reclaimed, the tree was infected with a fungus that was observed to flourish on corpses and burst into separate, hostile creatures when disturbed. The tree has since been treated, and the fungus cleared away.

A number of newer outposts can be found in the area near New Gork, founded by that city's Tempest Temple.

Extant Civilizations
The continent is not entirely uninhabited, as was previously believed.

Fey
Various fey have been encountered on the continent. Pixies have been known to prank travelers, but may often be appeased with simple gifts. It's warned that a particular fey living in a field of blue "magiscribe" flowers should be avoided.

Frontier Forge
Main article: Warforged

The Forge lies a short journey into the jungle and is the only known birthplace of warforged. It is currently under the command of the warforged Shortstop Trace. It remains neutral to the outside world but will prove hostile to intruders.

Grung
Not much is known about the grung. They are small in stature and their physical appearance is froglike. When adventurers from New Gork encountered them in the past, they attempted to press the adventurers into slavery. Relations between the two remain hostile.

Livbringaren
Main article: Livbringaren

A satellite settlement of New Gork.

Merfolk Kingdom
Main article: Merfolk Kingdom

A merfolk kingdom exists somewhere off the coast, although its exact location is unknown. It's ruled by a king and has friendly relations with New Gork.

New Gork
Main article: New Gork

A city of adventurers who settled on the coast after leaving the archipelago.

Octobuds
The octobuds are a particular species of octopi that are capable of controlling corpses. The level of their independent sapience is uncertain, but while piloting a corpse, they are able to access that creature's brain to some extent and are distinctly intelligent.

Notable Flora & Fauna
An incomplete list of non-sapient plant and animal life encountered on the continent, with a few relevant notes regarding what's currently known of them.
 * Basilisk: Capable of petrification.
 * Breathing Reed: Harvested from a lake several hours' travel from New Gork. This plant has a unique structure that allows it to filter oxygen from water such that if a person were to cut a stalk of at least six inches and place it lengthwise between their teeth, they might be able to breathe even while underwater. Such use places a strain on the structure, however, and when it has dried again, it will not function in such a way again.
 * Corpse Butterfly (name unofficial): These orange butterflies possess expandable mouths with which they feed on corpses. When in danger, they will let out an ear-splitting screech, bringing their fellows to their aid. They attack as a swarm and have been observed to be weak to fire. One was presented alive in a jar from the people of New Gork to the king of the merfolk as a trophy.
 * Corpse Flower: A monstrous, carnivorous plant found in the jungle which has been known to consume humanoids. Its prey often raises as undead following consumption. It gives off a foul odor.
 * Fire Panther: Orange fur with red splotches. Known to burst into flame when threatened; potentially a hunting technique.
 * Grave Lily: A dark, almost black lily that grows only in desecrated grounds. An extract may be made from them that hinders natural healing abilities, although it remains potent only some few hours after the flower is initially plucked. Attempts were made to bring them back whole and cultivate them in New Gork, but quickly failed due to the plant's unusual environmental needs.
 * "Handsy" (name unofficial): A massive creature made up of vines with dead, blackened hands grafted to the ends. Its central body has eyes and a "mouth" consisting of rapidly spinning thorns. When encountered, it attacked from the trees and attempted to grapple its victims with its many hands and draw them up into its mouth. Its hands leave black prints wherever they touch which are difficult to remove, although Prestidigitation has proven effective.
 * Igneous Rex: Giant, fire-breathing, bipedal, reptilian creature. Hostile.
 * Mandril
 * Mango: Delicious and beloved by fey. A grove of mango trees is located near New Gork.
 * Meenlock: A crab-like creature that can move between shadows and hates light. Its very presence is terrifying, and it retains this nature even in death. Its flesh, when consumed, may induce fear, and its blood, when either consumed or delivered through a wound, may make one more prone to fear.
 * Metal-Scented Flowers (name unofficial): Harvested from the same lake as the breathing reeds. Yellow cup flowers with red-orange stems. Grows in the shallows of the lake. Smells of metal.
 * Naxirus Maximus (sometimes called "magiscribe flowers"): Blue flowers that can be used to make ink for spell scrolls. A sizeable field can be found somewhat near to New Gork, though a dangerous fey claims the field as home.
 * Pseudodragon: Looks like a basking lizard until it spreads its wings. One was encountered on the shipwreck of the SS Guildhall that could breathe lightning. It seemed neutral to the party.
 * Russet Mold: A rust-colored mold that will erupt into a cloud of spores if disturbed. When it infects a corpse, it can also produce vegepygmies (see below).
 * Skybreath Ginseng (sometimes called "sky ginseng"): Grows high in the trees of the jungle in certain areas. The root of this plant can be used to create a brew which inhibits infection by the fungal spores of the mycelial basin.
 * Stinking Sleep Lilies: The orange pollen smells sweet initially, but when inhaled, induces extreme weariness and sleep, and afterwards will smell only foul to the affected individual. Corpse butterflies (see above) are found near fields of them, presumably in order to feed on the sleepers.
 * Tyrannosaurus Rex
 * Vegepygmy (sometimes called "spore creatures"): Hostile, fungal-based creatures that are released along with a cloud of spores when a corpse infected with russet mold is disturbed. Vegepygmies have regenerative capabilities and it's suggested to use fire for proper extermination (certain spells, such as Chill Touch or others dealing necrotic damage have also been observed to work).
 * White Spore Arthropleura (sometimes called a "spore crawler"): A massive millipede-like creature with some sort of presumed symbiotic relationship with a white fungus that grows all over it. Has self-healing capabilities (the extent of which is unknown). Lives deep in the jungle, in the mycelial basin.