Falcodisangue Family

Famed as notorious pirates throughout the ages, the Falcodisangue family has a long history with Freeport. Once the strongest of its gangs and still among the most influential, the family controls shipping in and out of Freeport, their fleet extorting tolls from merchant ships and trading vessels.

History
The Falcodisangue (FDS) crime family began with a different name. When they turned to piracy ages ago, their bloodhawk family crest remained the symbol of their fleet, with their first captain reportedly keeping one on his shoulder. As their power grew, the raptor became their symbol and calling card, eventually leading to them being known among their victims as the Bloodhawks.

The family adopted this moniker and made it their own, styled after their native language, and Falcodisangue pirates have harried Freeport’s shipping lanes ever since, organizing the raids from their guild’s base on the island. For a brief period, there was a reduction in their oceanic activities as they were faced with threats from other gangs and forced to abandon their pursuit of merchant ships, changing their name to the Oldtown Freeport Mafia. They fortified their base into a massive complex of stone buildings, akin to a fortress, and entirely self-sufficient. During this time, it was referred to as the Roost.

The change was a temporary one. At some point in the 2330s, between seasons 3 and 4, the FDS returned to the high seas, abandoning the Roost to their Acquafredda rivals and regaining their control over the shipping routes. Their Captain preferred to avoid overt piracy, instead demanding tolls from any merchant the fleet could catch and setting the stage for their current control over Freeport’s seas.

Captain/Head
The supreme leader of the family. Presides over promotions and sanctions executions.

If a captain abdicates power to an heir without dying first, they become an elder or parent, a highly respected figure consulted for advice, but without any direct influence over the family business.

Second/First Mate
The captain’s chief strategist and second-in-command for martial matters. Ranked above the role of heir because of their more involved position within the business.

Heir
The FDS member chosen to succeed the captain, and their second-in-command for bureaucratic matters. Less powerful than the second due to their comparatively uninvolved position. Sometimes referred to as the "eternal child" if the captain is exceptionally long-lived.

Quartermasters
There were as many quartermasters as there are districts under FDS control. Each one was in charge of carrying out the family’s orders in their area. They reported to the second. Quartermasters placed in districts closer to the Roost were valued more than those placed farther away. How this has changed given the FDS’ transfer to the seas is unknown.

Gunners
Gunners are primarily enforcers, the bulk of the FDS’s ranks, and directly subservient to their quartermaster.

Swains
The lowest rank, reserved for new arrivals and very distant relatives, or outright strangers to the family. Often used as cannon-fodder when the family goes to battle.

Current Titleholders

 * Fulgenzio Falcodisangue, Family Head (NPC)
 * Luisa Falcodisangue, Second; Fulgenzio's cousin (NPC)
 * In normal circumstances, the captain’s spouse would fill this role, but as Fulgenzio never married, Luisa was chosen instead
 * Manu Aleka Falcodisangue and Norina Ruhi Falcodisangue, Heir-Potentials (NPCs)
 * The actual heir is currently disputed, but most believe one of these two should be named heir as they're Fulgenzio's two most "official" children

Others

 * Kala Giuditta Falcodisangue, former head of the family, responsible for reclaiming control of the seas; now deceased (NPC)
 * Enzio Keone Falcodisangue, Kala’s son and former second; killed in 2320, during season 2 (NPC)
 * Vallenta Manaia Falcodisangue, Enzio’s younger sister, and former heir to the family; killed in 2320, during season 2 (NPC)
 * Lucinda, a middle-aged wizard who provides the FDS with Alarm spells